DroopyA

Age/Gender: 26, Male
Location: China

Newgrounds Stats

Sign-Up Date:
12/10/02

Level: 19
Aura: Evil

Rank: Police Officer
Blams: 662
Saves: 245
Rank #: 8,348

Whistle Status: Bronze

Exp. Points: 3,750 / 4,010
Exp. Rank #: 6,380
Voting Pow.: 6.08 votes

BBS Posts: 4,503 (1.75 per day)
Flash Reviews: 221
Music Reviews: 48
Trophies: 0
Stickers: 0

All Flash Reviews

221 Reviews | 32 w/ Responses

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Score: 5
Ultimate Defense 2

"It's just OK."

submission: Ultimate Defense 2
date: September 5, 2008

I found this game to be annoying... trees blocked my view of the path so I was unable to see how much damage the enemies where taking.

Units had no description of what they did, how much damage they dished out, or how many spaces they could reach forcing you to simply build and find out the hard way.

Treasure is pointless as the slot machine game is pure luck with like a 1 in a 200 chance of winning, spells take too much mana and you don't find enough potions to justify their use, and I've never once found a health potion.

I dislike the fact that I can't sell units, I get no rewards at the end of the stage for having the units, and when I build a unit in the next stage, I don't get to keep my upgrades. Money is almost non-existant and there is no way to earn more in a pinch meaning the entire game can be lost simply because you spent a little too much in a previous level. If I have 3 ninjas that are level 3, then the first 3 ninjas I build in the next stage, should start at level 3. Your main flaw here is that you give us the same amount of money as every other defense game, but unlike other defense games, you remove all of our towers and their respected upgrades at the start of each level. >:(

The fact that defenders couldn't reach the entire path was annoying too... since you have no idea where the enemies are going to spawn you're almost always forced to build enough of everything to cover the entire path. This means you have to build two archers, so why not just let them shoot across the whole path and increase their price to $200? If anything, they should get an increase in range when they level up.

There seems to be no constant strategy to the game either. The first few times I played 8 archers (4 on each side of the path) was enough to win the stage, but ever time after that it took anywhere from 10 to 14 with no clear reason as to why.

I found it annoying that my only potions came from digging but I had to keep clicking the shovel tool to dig. Why can't I just click it once and remain on the shovel until I click something else?

The graphics where nice, the animations where smooth, and the music was good... nothing great but it didn't suck. It fit well with the game. But the gameplay itself was just average.

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Score: 10
FPS in Real Life 3

"Nicely done."

submission: FPS in Real Life 3
date: August 28, 2006

I really enjoyed this idea but I think there is probably some more you could have done with it. Then again, with file-size limits and all, maybe this is all you could fit in.

I think it would have been cool if I could actually die. Right now, it's not so much a game as it is an interactive movie. Maybe adding in other typical "FPS" aspects would be sweet too. You know, like making the player reload his gun, or haveing a secondary weapon (like gernades) that you could throw.

The video was sweet but next time you should take it up a notch. Maybe have more then one attacker at a time, or have a few parts where you duck behind objects for protection or something. Some more environment interaction could be cool too... like uh... make it so I have to shoot boxes above an attackers head that fall and kill him instead of just always shooting people. Things like that.

Really good game though. Just tossing out some ideas.

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Score: 10
D-fence 2 !!

"FUCK!"

submission: D-fence 2 !!
date: April 28, 2005

FOR HOLY FUCKING CHRIST DON'T REMOVE THE "SKIP" BUTTON FROM THE INTRO. HOly shit man... how many fucking times do I have to watch that boring ass shit-excuse for a story because I have a whole 2 seconds to hit "skip"... just leave the fucking button there. It's annoying.

And add a god damn "restart" or "return to menu" button. Fuck man, you spent years making possibly the best game on the internet and you're too fucking lazy to add these two small features. The game is great, but these two tiny-tiny details are pissing me off beliefe.

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Score: 10
The Non-Livingstons #001

"Wow"

date: April 26, 2005

Definitly one of the best peices of work on Newgrounds. I can't wait to see more of this.

I could leave a 300 page report about how great everything was but what's the point? "Wow" sums it up pretty well if you ask me.

One question though, is the 311 on the chalk board any refrence to the band? If so kick ass... :)

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Score: 8
Trix Rabbit Justice Ad

"Trix"

date: April 26, 2005

But the Trix rabbit did get to eat Trix once. A long time ago, he won a bike race and there was a write in pannel on the back of the Trix boxes that allowed you to vote if the Trix rabbit should finally get some Trix. The kids voted yes! Anybody else remember that?

Anyway, the graphics where nice and the style of the animation fit perfectly. It remeinded me of one of those "just 1 penny a day..." commercials. But, with cerial and rabbits. I can't wait to see more about this. However, I was wondering one thing?

Are you going to address the rabbits problem with crossdressing and the urge to sneak, steal, and lie all the time? I don't think I've ever seen the Rabbit just ask if he can have trix. Noooo, he always has to try to take mine. Well fuck that! I worked hard to get enough money to buy this, why should I feel bad for a theif who's trying to take what's rightfully mine? Why dosen't the rabbit just get a job and buy his own Trix? :)

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Score: 10
To Kill A Clock '05

"Nicely Done"

date: April 26, 2005

I don't really have much to say. Like usual, some of the clock voices are a little hard to understand so the use of subtitled might be a nice feature. The art and animation was done well and the story, although nothing special, worked out well.

What really sold me on this movie, was the end fighting scene. Ninja Gaiden use to be my favorite NES game when I was little. I watched that part 3 times...

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Score: 7
If...

"Should I be worried"

submission: If...
date: April 21, 2005

The thought was nice but isn't the idea a little morbid? If I was a chick and my boyfriend gave me a movie about a bleeding heart on a string spewing blood across the screen with every beat, I don't think I would be very turned on. In fact, I think this type of obsession would lead me to call the cops, get a restraining order, join the witness protection program, and never speak to you again. But hey, that's just me. :)

Really though, good movie. The idea is sweet, the graphics where nice, and you did a really good job getting your point across. She owes you a BJ for this... if not a few.

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Score: 2
GameOver

"This sucks"

submission: GameOver
date: April 19, 2005

The graphics where supurb but as a flash it was terrible. No plot, no story, and no real animation. A hand or two clenching a fist is all. Other then that, it was nothing more then still shots of characters tweening across the screen.

I'm confused as to how this even passed judgement, let alone made it to the front page. Especially considering the fact that you admit that you put little effort in to this to begin with and have no plans to do anything more with it from this day forward. It could be something great, but it's not right now and according to you, it never will be. Yet this has a 3.6? Sorry, but I dissagree with the masses. I give you a 1.

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Score: 10
The Real Mortal Kombat 1

"Nice"

date: April 10, 2005

"If I had one dollar for every brain you didn't have..."

You stole that from SpongeBob. >:(

But it's still a kick ass movie. nice graphics, great idea for a series, and the jokes where well done. On top of that the sound was nice and clear and the file size was kept small. I'm not a huge fan of Mortal Kombat, but this was definitly a nice fan-film. Keep it up.

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Score: 10
"target practice" W.W.W

"Nice"

date: April 1, 2005

I have to give you a 10 automatically based souly on the fact that where able to do an entire animation drawn in another persons style. You pulled it off perfectly, almost as if Jeff himself had drawn this. From an artistic point of view, that's well worth a high score.

The humor was a little bland, especially considering that most of your jokes where rip offs from a widly popular movie that's easily over 10 years old. However, it was a valent effort and even though those lines are over played, they still spark a few smiles so I'll give you a 5 for trying. After all, humor isn't really the point behind this flash.

I notice a KKK member in the group of kids that beat Jeff's ass. Is this to show that even Klan's members are better human beings then one such as Jeff? Well, that's how I saw it anyway. You have to be a pretty sorry excuse for a human being when you have a klan member saying "you've done wrong".

Overall, you get a 10. Great art, nice sound, ok humor but you got your point of the movie across well. Regardless of personal feelings or politics, it is a very good flash film.

On a personal note, I would like to add one thing: It's nice to see people that haven't fallen in the PC world of "everybody has feelings" bullshit that you see so much of today. People saying shit like "How dare you attack a dead man..." makes me wish the human race would be banished from existance in order to cure the universe of it's terrible disease known as human stupidity. The kid shot up a school... how can anyone have any respect left for him?

As far as blameing society, well fuck that. I got picked on too, but I never killed anybody. And I listen to heavy metal and play violent video games every night. According to the press or PC Pussies, I should have shot up 3 schools by now. People should stop looking for excuses and place the blame where it belongs, on the person commeting the crime. But I digress...

Good flash.

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